The kids who will be students in my classroom as kids of the "digital youth", kids who are "normalized by technology", and I need to find ways to create a reciprocal relationship between technology and teaching. I actually wish that I could create a video game around important historical events. Turn events in time such as the revolution or civil war into SIM's concepts or war games. This would help kids see history as a interesting topic and not dull memorization. There really is SO much teachers can do with technology and this article really helped me see that. I now see ways that I could connect curriculum to technology and games. However, the school I am currently in does not have a computer center or computers for the kids to use.
Question for the future:
Writing that out I am forced again to think about the grave disadvantage certain students are at currently, and how as time progresses and teaching tools become more advanced/expensive, that certain kids are going to lose out even more. I know that teaching lessons without technology is obviously still effective, but how will this effect the educational divide that already exists?
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